A low poly 3D environment with hand painted textures created to emulate the “Blizzard” style.
This piece was also displayed at the 2016 Creat3d Art Exhibition in Brisbane Australia.
I also did a VFX test using Maya nParticles & liquids to simulate the molten metal flow and pool.
Rendered using Arnold.
Dwarf Forge - VFX Dynamics Simulation
Dwarf Head Turnaround